VideoGame

schema:Thing > schema:CreativeWork > schema:Game > schema:VideoGame
schema:Thing > schema:CreativeWork > schema:SoftwareApplication > schema:VideoGame

A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device.
PropertyExpected TypeDescription
Properties from schema:VideoGame
schema:actor schema:Person An actor, e.g. in tv, radio, movie, video games etc. Actors can be associated with individual items or with a series, episode, clip. Supersedes schema:actors.
schema:cheatCode schema:CreativeWork Cheat codes to the game.
schema:director schema:Person A director of e.g. tv, radio, movie, video games etc. content. Directors can be associated with individual items or with a series, episode, clip. Supersedes schema:directors.
schema:gamePlatform schema:Text  or
schema:Thing  or
schema:URL 
The electronic systems used to play video games.
schema:gameServer schema:GameServer The server on which it is possible to play the game.
Inverse property: schema:game.
schema:gameTip schema:CreativeWork Links to tips, tactics, etc.
schema:musicBy schema:MusicGroup  or
schema:Person 
The composer of the soundtrack.
schema:playMode schema:GamePlayMode Indicates whether this game is multi-player, co-op or single-player. The game can be marked as multi-player, co-op and single-player at the same time.
schema:trailer schema:VideoObject The trailer of a movie or tv/radio series, season, episode, etc.
Properties from schema:Game
schema:characterAttribute schema:Thing A piece of data that represents a particular aspect of a fictional character (skill, power, character points, advantage, disadvantage).
schema:gameItem schema:Thing An item is an object within the game world that can be collected by a player or, occasionally, a non-player character.
schema:gameLocation schema:PostalAddress  or
schema:URL  or
schema:Place 
Real or fictional location of the game (or part of game).
schema:numberOfPlayers schema:QuantitativeValue Indicate how many people can play this game (minimum, maximum, or range).
schema:quest schema:Thing The task that a player-controlled character, or group of characters may complete in order to gain a reward.
Properties from schema:CreativeWork
schema:about schema:Thing The subject matter of the content.
schema:accessibilityAPI schema:Text Indicates that the resource is compatible with the referenced accessibility API (WebSchemas wiki lists possible values).
schema:accessibilityControl schema:Text Identifies input methods that are sufficient to fully control the described resource (WebSchemas wiki lists possible values).
schema:accessibilityFeature schema:Text Content features of the resource, such as accessible media, alternatives and supported enhancements for accessibility (WebSchemas wiki lists possible values).
schema:accessibilityHazard schema:Text A characteristic of the described resource that is physiologically dangerous to some users. Related to WCAG 2.0 guideline 2.3 (WebSchemas wiki lists possible values).
schema:accountablePerson schema:Person Specifies the Person that is legally accountable for the CreativeWork.
schema:aggregateRating schema:AggregateRating The overall rating, based on a collection of reviews or ratings, of the item.
schema:alternativeHeadline schema:Text A secondary title of the CreativeWork.
schema:associatedMedia schema:MediaObject A media object that encodes this CreativeWork. This property is a synonym for encoding.
schema:audience schema:Audience The intended audience of the item, i.e. the group for whom the item was created.
schema:audio schema:AudioObject An embedded audio object.
schema:author schema:Organization  or
schema:Person 
The author of this content. Please note that author is special in that HTML 5 provides a special mechanism for indicating authorship via the rel tag. That is equivalent to this and may be used interchangeably.
schema:award schema:Text An award won by this person or for this creative work. Supersedes schema:awards.
schema:character schema:Person Fictional person connected with a creative work.
schema:citation schema:CreativeWork  or
schema:Text 
A citation or reference to another creative work, such as another publication, web page, scholarly article, etc.
schema:comment schema:UserComments  or
schema:Comment 
Comments, typically from users, on this CreativeWork.
schema:commentCount schema:Integer The number of comments this CreativeWork (e.g. Article, Question or Answer) has received. This is most applicable to works published in Web sites with commenting system; additional comments may exist elsewhere.
schema:contentLocation schema:Place The location of the content.
schema:contentRating schema:Text Official rating of a piece of content—for example,'MPAA PG-13'.
schema:contributor schema:Organization  or
schema:Person 
A secondary contributor to the CreativeWork.
schema:copyrightHolder schema:Organization  or
schema:Person 
The party holding the legal copyright to the CreativeWork.
schema:copyrightYear schema:Number The year during which the claimed copyright for the CreativeWork was first asserted.
schema:creator bgn:Agent  or
schema:Organization  or
schema:Person 
The creator/author of this CreativeWork or UserComments. This is the same as the Author property for CreativeWork.
schema:dateCreated schema:Date The date on which the CreativeWork was created.
schema:dateModified schema:Date The date on which the CreativeWork was most recently modified.
schema:datePublished schema:Date Date of first broadcast/publication.
schema:discussionUrl schema:URL A link to the page containing the comments of the CreativeWork.
schema:editor schema:Person Specifies the Person who edited the CreativeWork.
schema:educationalAlignment schema:AlignmentObject An alignment to an established educational framework.
schema:educationalUse schema:Text The purpose of a work in the context of education; for example, 'assignment', 'group work'.
schema:encoding schema:MediaObject A media object that encodes this CreativeWork. This property is a synonym for associatedMedia. Supersedes schema:encodings.
schema:exampleOfWork schema:CreativeWork A creative work that this work is an example/instance/realization/derivation of.
Inverse property: schema:workExample.
schema:genre schema:Text Genre of the creative work or group.
schema:hasPart schema:CreativeWork Indicates a CreativeWork that is (in some sense) a part of this CreativeWork.
Inverse property: schema:isPartOf.
schema:headline schema:Text Headline of the article.
schema:inLanguage schema:Text The language of the content. please use one of the language codes from the IETF BCP 47 standard.
schema:interactionCount schema:Text A count of a specific user interactions with this item—for example, 20 UserLikes, 5 UserComments, or 300 UserDownloads. The user interaction type should be one of the sub types of UserInteraction.
schema:interactivityType schema:Text The predominant mode of learning supported by the learning resource. Acceptable values are 'active', 'expositive', or 'mixed'.
schema:isBasedOnUrl schema:URL A resource that was used in the creation of this resource. This term can be repeated for multiple sources. For example, http://example.com/great-multiplication-intro.html.
schema:isFamilyFriendly schema:Boolean Indicates whether this content is family friendly.
schema:isPartOf schema:CreativeWork Indicates a CreativeWork that this CreativeWork is (in some sense) part of.
Inverse property: schema:hasPart.
schema:keywords schema:Text Keywords or tags used to describe this content. Multiple entries in a keywords list are typically delimited by commas.
schema:learningResourceType schema:Text The predominant type or kind characterizing the learning resource. For example, 'presentation', 'handout'.
schema:license schema:CreativeWork  or
schema:URL 
A license document that applies to this content, typically indicated by URL.
schema:mentions schema:Thing Indicates that the CreativeWork contains a reference to, but is not necessarily about a concept.
schema:offers schema:Offer An offer to provide this item—for example, an offer to sell a product, rent the DVD of a movie, or give away tickets to an event.
schema:position schema:Text  or
schema:Integer 
The position of an item in a series or sequence of items.
schema:producer schema:Organization  or
schema:Person 
The person or organization who produced the work (e.g. music album, movie, tv/radio series etc.).
schema:provider schema:Organization  or
schema:Person 
The service provider, service operator, or service performer; the goods producer. Another party (a seller) may offer those services or goods on behalf of the provider. A provider may also serve as the seller. Supersedes schema:carrier.
schema:publisher schema:Organization The publisher of the creative work.
schema:publishingPrinciples schema:URL Link to page describing the editorial principles of the organization primarily responsible for the creation of the CreativeWork.
schema:recordedAt schema:Event The Event where the CreativeWork was recorded. The CreativeWork may capture all or part of the event.
Inverse property: schema:recordedIn.
schema:releasedEvent schema:PublicationEvent The place and time the release was issued, expressed as a PublicationEvent.
schema:review schema:Review A review of the item. Supersedes schema:reviews.
schema:sourceOrganization schema:Organization The Organization on whose behalf the creator was working.
schema:text schema:Text The textual content of this CreativeWork.
schema:thumbnailUrl schema:URL A thumbnail image relevant to the Thing.
schema:timeRequired schema:Duration Approximate or typical time it takes to work with or through this learning resource for the typical intended target audience, e.g. 'P30M', 'P1H25M'.
bgn:translationOfWork schema:CreativeWork The work that this work has been translated from. e.g. 物种起源 is a translationOf “On the Origin of Species”
Inverse property: bgn:workTranslation.
bgn:translator bgn:Agent  or
schema:Organization  or
schema:Person 
Organization or person who adapts a creative work to different languages, regional differences and technical requirements of a target market.
schema:typicalAgeRange schema:Text The typical expected age range, e.g. '7-9', '11-'.
schema:version schema:Number The version of the CreativeWork embodied by a specified resource.
schema:video schema:VideoObject An embedded video object.
schema:workExample schema:CreativeWork Example/instance/realization/derivation of the concept of this creative work. eg. The paperback edition, first edition, or eBook.
Inverse property: schema:exampleOfWork.
bgn:workTranslation schema:CreativeWork A work that is a translation of the content of this work. e.g. 西遊記 has an English workTranslation “Journey to the West”,a German workTranslation “Monkeys Pilgerfahrt” and a Vietnamese translation Tây du ký bình khảo.
Inverse property: bgn:translationOfWork.
Properties from schema:SoftwareApplication
schema:applicationCategory schema:Text  or
schema:URL 
Type of software application, e.g. "Game, Multimedia".
schema:applicationSubCategory schema:Text  or
schema:URL 
Subcategory of the application, e.g. "Arcade Game".
schema:applicationSuite schema:Text The name of the application suite to which the application belongs (e.g. Excel belongs to Office).
schema:countriesNotSupported schema:Text Countries for which the application is not supported. You can also provide the two-letter ISO 3166-1 alpha-2 country code.
schema:countriesSupported schema:Text Countries for which the application is supported. You can also provide the two-letter ISO 3166-1 alpha-2 country code.
schema:device schema:Text Device required to run the application. Used in cases where a specific make/model is required to run the application.
schema:downloadUrl schema:URL If the file can be downloaded, URL to download the binary.
schema:featureList schema:Text  or
schema:URL 
Features or modules provided by this application (and possibly required by other applications).
schema:fileFormat schema:Text MIME format of the binary (e.g. application/zip).
schema:fileSize schema:Integer Size of the application / package (e.g. 18MB). In the absence of a unit (MB, KB etc.), KB will be assumed.
schema:installUrl schema:URL URL at which the app may be installed, if different from the URL of the item.
schema:memoryRequirements schema:Text  or
schema:URL 
Minimum memory requirements.
schema:operatingSystem schema:Text Operating systems supported (Windows 7, OSX 10.6, Android 1.6).
schema:permissions schema:Text Permission(s) required to run the app (for example, a mobile app may require full internet access or may run only on wifi).
schema:processorRequirements schema:Text Processor architecture required to run the application (e.g. IA64).
schema:releaseNotes schema:Text  or
schema:URL 
Description of what changed in this version.
schema:requirements schema:Text  or
schema:URL 
Component dependency requirements for application. This includes runtime environments and shared libraries that are not included in the application distribution package, but required to run the application (Examples: DirectX, Java or .NET runtime).
schema:screenshot schema:ImageObject  or
schema:URL 
A link to a screenshot image of the app.
schema:softwareAddOn schema:SoftwareApplication Additional content for a software application.
schema:softwareHelp schema:CreativeWork Software application help.
schema:softwareVersion schema:Text Version of the software instance.
schema:storageRequirements schema:Text  or
schema:URL 
Storage requirements (free space required).
Properties from schema:Thing
schema:additionalType schema:URL An additional type for the item, typically used for adding more specific types from external vocabularies in microdata syntax. This is a relationship between something and a class that the thing is in. In RDFa syntax, it is better to use the native RDFa syntax - the 'typeof' attribute - for multiple types. Schema.org tools may have only weaker understanding of extra types, in particular those defined externally.
schema:alternateName schema:Text An alias for the item.
schema:description schema:Text A short description of the item.
schema:image schema:URL  or
schema:ImageObject 
An image of the item. This can be a URL or a fully described ImageObject.
schema:name schema:Text The name of the item.
schema:potentialAction schema:Action Indicates a potential Action, which describes an idealized action in which this thing would play an 'object' role.
schema:sameAs schema:URL URL of a reference Web page that unambiguously indicates the item's identity. E.g. the URL of the item's Wikipedia page, Freebase page, or official website.
schema:url schema:URL URL of the item.


Instances of schema:VideoGame may appear as values for the following properties
PropertyOn TypesDescription
schema:game schema:GameServer Video game which is played on this server.
inverse property: schema:gameServer.

Prefixes used:

  • schema: http://schema.org/
  • bgn: http://bibliograph.net/
  • Examples

    <h1> Super Game</h1>
    <link href="http://example.com/supergame1">
    <img alt="Super Game logo" src="/images/screenshots/supergame/cover.jpg"/>
    <div> Ultra interesting. Super impressive. Mega attractive</div>
    <div>
      <p>Language Russian </p>
      <p> Localizer TranslateStudio Inc.</p>
    </div>
    <div>
      <p>Language Chinese</p>
      <p> Localizer Fānyì zhě Inc.</p>
    </div>
    <div>Game rating: <b>5</b></div>
    <p> Author<a href="http://gds.com">GameDevelopmentStudio</a></p>
    <p> Publisher: RL Russia</p>
    <div>Game Specific
      <p>Genre Action (Shooter / Robot) / 3D / 1st Person</p>
    </div>
    <div>System Requirements
      <p>Processor requirements 4 GHz</p>
      <p>Memory requirements 8 Gb</p>
      <p>Storage requirements 64 Gb</p>
    </div>
    <ul>
      <li> PC game </li>
      <li> Xbox One </li>
      <li> PlayStation 3</li>
    </ul>
    <div>DLC
      <h2> New colour of sky<link href="http://example.com/supergamedlc1"></h2>
    </div>
    <h2>Video: Super Game review</h2>
    <object ...>
      <param ...>
      <embed type="application/x-shockwave-flash" ...>
    </object>
    <div>
      <h2>Hints, Secrets, Glitches & Easter Eggs<h2>
      <p>Easy Credits <span>To get infinite credits you must first have at least 1 or 2 companions with you </span></p>
      <p><a href="http://example.com/strategy/super-game/victory.php">Victory Strategy Guides</a></p>
    </div>
    
    <div itemscope itemtype="http://schema.org/VideoGame">
      <h1 itemprop="name"> Super Game </h1>
      <link href="http://example.com/supergame1" itemprop="url">
      <img alt="Super Game logo" itemprop="image" src="/images/screenshots/supergame/cover.jpg"/>
      <div itemprop="description">Ultra interesting. Super impressive. Mega attractive</div>
      <div>
        <p>Language<span itemprop="inLanguage">Russian</span></p>
        <p> Localizer <span itemprop="translator">TranslateStudio Inc.</span></p>
      </div>
      <div>
        <p>Language<span itemprop="inLanguage">Chinese</span></p>
        <p> Localizer <span itemprop="translator ">Fānyì zhě Inc.</span></p>
      </div>
      <div itemscope itemtype="http://schema.org/AggregateRating" itemprop="aggregateRating">
        <div>Game rating: <b itemprop="ratingValue">5</b></div>
      </div>
      <div itemprop="author" itemscope itemtype="http://schema.org/Organization">
        <p> Author<span itemprop="name"><a itemprop="url" href="http://gds.com">GameDevelopmentStudio</a></span></p>
      </div>
      <p> Publisher <span itemprop="publisher">RL Russia</span></p>
      <time itemprop="datePublished" datetime="2012-03-02">
      <div>Game Specific
        <meta itemprop="playMode" content=" SinglePlayer" >
        <p>Genre <span itemprop="genre">Action (Shooter / Robot) / 3D / 1st Person</span></p>
      </div>
      <div>System Requirements
        <p>Processor requirements<span itemprop="processorRequirements">4 GHz</span></p>
        <p>Memory requirements<span itemprop="memoryRequirements">8 Gb</span></p>
        <p>Storage requirements<span itemprop="storageRequirements">64 Gb</span></p>
      </div>
      <ul>
        <li itemprop="gamePlatform"> PC game </li>
        <li itemprop="gamePlatform"> Xbox One </li>
        <li itemprop="gamePlatform"> PlayStation 3</li>
      </ul>
      <div itemprop="softwareAddOn" itemscope itemtype="http://schema.org/VideoGame">DLC
      <h2 itemprop="name"> New colour of sky<link href="http://example.com/supergamedlc1" itemprop="url"></h2>
      </div>
      <div itemprop="associatedMedia" itemscope itemtype="http://schema.org/VideoObject">
        <h2>Video: <span itemprop="name">Super Game review</span></h2>
        <meta itemprop="duration" content="T1M33S" />
        <meta itemprop="thumbnail" content="super-game.jpg" />
        <object ...>
          <param ...>
          <embed type="application/x-shockwave-flash" ...>
        </object>
      </div>
      <div>
        <h2>Hints, Secrets, Glitches & Easter Eggs<h2>
        <p>Easy Credits <span itemprop="cheatCode">To get infinite credits you must first have at least 1 or 2 companions with you </span></p>
        <p><a href="http://example.com/strategy/super-game/victory.php">Victory Strategy Guides</a></p>
      </div>
    </div>
    
    <body vocab="http://schema.org/" typeof="VideoGame">
      <h1 property="name"> Super Game </h1>
      <link property="url" href="http://example.com/supergame1">
      <img alt="Super Game logo" property="image" src="/images/screenshots/supergame/cover.jpg"/>
      <div property="description">Ultra interesting. Super impressive. Mega attractive</div>
      <div>
        <p>Language <span property="inLanguage">Russian </span> </p>
        <p> Localizer <span property="translator"> TranslateStudio Inc.</span></p>
      </div>
      <div>
        <p>Language <span property="inLanguage">Chinese</span> </p>
        <p> Localizer <span property="translator"> Fānyì zhě Inc.</span></p>
      </div>
      <div  property="aggregateRating"  typeof="AggregateRating">Game rating: <b property="ratingValue">5</b></div>
      <div property="author" typeof="Organization" >
        <p> Author<a property="url" href="http://gds.com"><span property="name">GameDevelopmentStudio</span></a></p>
      </div>
      <p> Publisher <span property="publisher">RL Russia</span></p>
      <div>Game Specific
        <p>Genre <span property="genre">Action (Shooter / Robot) </span>/ <span property="genre">3D </span>/ <span property="genre">1st Person</span></p>
      </div>
      <div>System Requirements
        <p>Processor requirements <span property="processorRequirements">4 GHz</span></p>
        <p>Memory requirements <span property="memoryRequirements">8 Gb</span></p>
        <p>Storage requirements <span property="storageRequirements">64 Gb</span></p>
      </div>
    <ul>
    <li property="gamePlatform"> PC game </li>
    <li property="gamePlatform"> Xbox One </li>
    <li property="gamePlatform"> PlayStation 3</li>
          </ul>
    <div property="softwareAddOn" typeof="SoftwareApplication">DLC
    <h2 property="name"> New colour of sky<link property="url" href="http://example.com/supergamedlc1">
    </h2>
    </div>
    <div property="associatedMedia" typeof="VideoObject">
        <h2>Video: <span property="name">Super Game review</span></h2>
         <meta property="duration" content="T1M33S" />
         <meta property="thumbnail" content="super-game.jpg" />
        <object ...>
          <param ...>
          <embed type="application/x-shockwave-flash" ...>
        </object>
    </div>
    <div>
      <h2>Hints, Secrets, Glitches & Easter Eggs<h2>
      <p>Easy Credits <span property="cheatCode">To get infinite credits you must first have at least 1 or 2 companions with you </span></p>
      <p><a href="http://example.com/strategy/super-game/victory.php">Victory Strategy Guides</a></p>
    </div>
    </body>
    
    <script type="application/ld+json">
    {
      "@context": "http://schema.org",
      "@type": "VideoGame",
      "name": "Super Game",
      "url": "http://example.com/supergame1",
      "image": "/images/screenshots/supergame/cover.jpg",
      "description": "Ultra interesting. Super impressive. Mega attractive",
      "inLanguage":["Russian","Chinese"],
      "translator":[" TranslateStudio Inc.","Fānyì zhě Inc."],
      "aggregateRating":{
        "@type":"AggregateRating",
        "ratingValue":"5"
      },
      "author":{
        "@type":"Organization",
        "name":"GameDevelopmentStudio",
        "url":"http://gds.com"
    },
      "publisher":"RL Russia",
      "genre":["Action (Shooter / Robot)","3D","1st Person"],
      "processorRequirements":"4 GHz",
      "memoryRequirements":"8 Gb",
      "storageRequirements":"64 Gb",
      "gamePlatform":["PC game ", "Xbox One","PlayStation 3"],
      "softwareAddOn":{
        "@type":"SoftwareApplication",
        "name":"New colour of sky",
        "url":"http://example.com/supergamedlc1"
      },
      "associatedMedia":{
        "@type":"VideoObject",
        "name":"Super Game review",
        "duration":"T1M33S",
        "thumbnail":"super-game.jpg"
      },
      "cheatCode":"To get infinite credits you must first have at least 1 or 2 companions with you"
    }</script>
    
    <body>
    <h1><a href="http://www.elderscrolls.com/skyrim">The Elder Scrolls V: Skyrim</a></h1>
    <p>Play mode: Single-player</p>
    <div><h2>Items</h2>
      <div><b><a href="http://elderscrolls.wikia.com/wiki/Oghma_Infinium_(Skyrim)">Oghma Infinium</a></b>
        <img alt="An old book" src="http://img1.wikia.nocookie.net/__cb20120209152336/elderscrolls/images/thumb/b/b0/Oghma.jpg/180px-Oghma.jpg">
        The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.
      </div>
      <div>
        ...
      </div>
    </div>
    <div><h2>Quests</h2>
      <div><b><a href="http://elderscrolls.wikia.com/wiki/Unbound">Unbound</a></b>
        <img alt="An action screenshot" src="http://img2.wikia.nocookie.net/__cb20121120234225/elderscrolls/images/thumb/a/a3/Unbound.png/256px-Unbound.png">
        It serves as the tutorial mission where the player learns the basics about the game.
      </div>
       <div><b><a href="http://elderscrolls.wikia.com/wiki/Before_the_Storm">Before the Storm</a></b>
        <img alt="A blacksmith called Alvor" src="http://img2.wikia.nocookie.net/__cb20120928235929/elderscrolls/images/thumb/1/1d/Alvor.png/256px-Alvor.png">
        Before the Storm is a quest available in The Elder Scrolls V: Skyrim. After escaping from the dragon attack at Helgen, it's necessary to follow the advice received that leads to Riverwood. It is possible to gather supplies and prepare for a trip to Whiterun to report the recent events to Jarl Balgruuf.
      </div>
    </div>
    <div><h2>Skills&Abilities</h2>
      <b>Ability:</b>
      <div><b>Deathbrand Instinct</b>
        Increases armor rating by 100 points if wearing all Deathbrand Armor
      </div>
    </div>
    <div><h2>Locations</h2>
      <ul>
        <li>"Beitild's House"</li>
        <li>"Brina's House"</li>
        <li>"Dawnstar Barracks"</li>
        <li>"Fruki's House"</li>
        <li>"Irgnir's House"</li>
      </ul>
    </div>
    </body>
    
    <body itemscope itemtype="http://schema.org/VideoGame">
    <h1 itemprop="name"><a itemprop="url" href="http://www.elderscrolls.com/skyrim">The Elder Scrolls V: Skyrim</a></h1>
    <p>Play mode: <span itemprop="playMode">SinglePlayer</span></p>
    <div ><h2>Items</h2>
      <div itemprop="gameItem" itemscope itemtype="http://schema.org/Thing"><b itemprop="name"><a itemprop="url" href="http://elderscrolls.wikia.com/wiki/Oghma_Infinium_(Skyrim)">Oghma Infinium</a></b>
        <img alt="An old book" itemprop="image" src="http://img1.wikia.nocookie.net/__cb20120209152336/elderscrolls/images/thumb/b/b0/Oghma.jpg/180px-Oghma.jpg">
        <p itemprop="description"> The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.</p>
      </div>
      <div>
        ...
      </div>
    </div>
    <div><h2>Quests</h2>
      <div itemprop="quest" itemscope itemtype="http://schema.org/Thing"><b itemprop="name"><a itemprop="url" href="http://elderscrolls.wikia.com/wiki/Unbound">Unbound</a></b>
        <img alt="An action screenshot" itemprop="image" src="http://img2.wikia.nocookie.net/__cb20121120234225/elderscrolls/images/thumb/a/a3/Unbound.png/256px-Unbound.png">
        <p itemprop="description">It serves as the tutorial mission where the player learns the basics about the game.</p>
      </div>
       <div itemprop="quest" itemscope itemtype="http://schema.org/Thing"><b itemprop="name"><a  itemprop="url" href="http://elderscrolls.wikia.com/wiki/Before_the_Storm">Before the Storm</a></b>
        <img itemprop="image" alt="A blacksmith called Alvor" src="http://img2.wikia.nocookie.net/__cb20120928235929/elderscrolls/images/thumb/1/1d/Alvor.png/256px-Alvor.png">
        <p itemprop="description">Before the Storm is a quest available in The Elder Scrolls V: Skyrim. After escaping from the dragon attack at Helgen, it's necessary to follow the advice received that leads to Riverwood. It is possible to gather supplies and prepare for a trip to Whiterun to report the recent events to Jarl Balgruuf.</p>
      </div>
    </div>
    <div><h2>Skills&Abilities</h2>
     <b>Ability:</b>
      <div itemprop="characterAttribute" itemscope itemtype="http://schema.org/Thing"><b itemprop="name">Deathbrand Instinct</b>
      <meta itemprop="alternateName" content="Ability">
        <p itemprop="description">Increases armor rating by 100 points if wearing all Deathbrand Armor</p>
      </div>
    </div>
    <div><h2>Locations</h2>
      <ul>
        <li itemprop="gameLocation">"Beitild's House"</li>
        <li itemprop="gameLocation">"Brina's House"</li>
        <li itemprop="gameLocation">"Dawnstar Barracks"</li>
        <li itemprop="gameLocation">"Fruki's House"</li>
        <li itemprop="gameLocation">"Irgnir's House"</li>
      </ul>
    </div>
    </body>
    
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    <h1 property="name"><a property="url" href="http://www.elderscrolls.com/skyrim">The Elder Scrolls V: Skyrim</a></h1>
    <p>Play mode: <span property="playMode">SinglePlayer</span></p>
    <div ><h2>Items</h2>
      <div property="gameItem" typeof="Thing"><b property="name"><a property="url" href="http://elderscrolls.wikia.com/wiki/Oghma_Infinium_(Skyrim)">Oghma Infinium</a></b>
        <img property="image" alt="An old book" src="http://img1.wikia.nocookie.net/__cb20120209152336/elderscrolls/images/thumb/b/b0/Oghma.jpg/180px-Oghma.jpg">
        <p property="description"> The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.</p>
      </div>
      <div>
        ...
      </div>
    </div>
    <div><h2>Quests</h2>
      <div property="quest" typeof="Thing"><b property="name"><a property="url" href="http://elderscrolls.wikia.com/wiki/Unbound">Unbound</a></b>
        <img property="image" alt="An action screenshot" src="http://img2.wikia.nocookie.net/__cb20121120234225/elderscrolls/images/thumb/a/a3/Unbound.png/256px-Unbound.png">
        <p property="description">It serves as the tutorial mission where the player learns the basics about the game.</p>
      </div>
       <div property="quest" typeof="Thing"><b property="name"><a  property="url" href="http://elderscrolls.wikia.com/wiki/Before_the_Storm">Before the Storm</a></b>
        <img property="image"  alt="A blacksmith called Alvor" src="http://img2.wikia.nocookie.net/__cb20120928235929/elderscrolls/images/thumb/1/1d/Alvor.png/256px-Alvor.png">
        <p property="description">Before the Storm is a quest available in The Elder Scrolls V: Skyrim. After escaping from the dragon attack at Helgen, it's necessary to follow the advice received that leads to Riverwood. It is possible to gather supplies and prepare for a trip to Whiterun to report the recent events to Jarl Balgruuf.</p>
      </div>
    </div>
    <div><h2>Skills&Abilities</h2>
     <b>Ability:</b>
      <div property="characterAttribute" typeof="Thing"><b property="name">Deathbrand Instinct</b>
      <meta property="alternateName" content="Ability">
        <p property="description">Increases armor rating by 100 points if wearing all Deathbrand Armor</p>
      </div>
    </div>
    <div><h2>Locations</h2>
      <ul>
        <li property="gameLocation">"Beitild's House"</li>
        <li property="gameLocation">"Brina's House"</li>
        <li property="gameLocation">"Dawnstar Barracks"</li>
        <li property="gameLocation">"Fruki's House"</li>
        <li property="gameLocation">"Irgnir's House"</li>
      </ul>
    </div>
    </body>
    
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    <h1><a href="http://www.elderscrolls.com/skyrim">Fallout 3</a></h1>
    <p>Play mode: Single-player</p>
    <div>
        <p> Author<a href="http://www.bethsoft.com/"><span>Bethesda Game Studios</span></a></p>
        <p>Founded in 1986</p>
        <P> Person</p>
        <ul>
          <li>Founder: Christopher Weaver</li>
          <li>Vlatko Andonov</li>
          <li>Todd Howard</li>
          <li>Ashley Cheng</li>
        </ul>
    </div>
     <p> Publishers: Bethesda Softworks, Ubisoft</p>
      <div>Game Specific
        <p>Genre: Action Role-playing game</p>
        </div>
    <ul>
    <li> Microsoft Windows X </li>
    <li> Windows 7 </li>
    <li> Xbox 360 </li>
    <li> PlayStation 3 </li>
    <div><h2>Items</h2>
      <div><link href="http://fallout.wikia.com/wiki/Fallout_3_items"/>
        The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.
      </div>
      <div>
        ...
      </div>
    </div>
    <div><h2>Skills&perks</h2>
      <b>Skills:</b>
      <div><b>Barter</b>
        Proficiency at trading and haggling
      </div>
      <div>
        ...
      </div>
    <b>Perks:</b>
    <div><b>Black Widow/Lady Killer</b>
        +10% damage to the opposite sex, and unique dialogue options with certain characters
      </div>
    </div>
    <div><h2>Locations</h2>
      <ul>
        <li>"Rivet City"</li>
        <li>"Megaton"</li>
        <li>"Canterbury Commons"</li>
        <li>"Big Town"</li>
        <li>"Arefu"</li>
      </ul>
    </div>
    <a href="http://fallout.wikia.com/wiki/Fallout_3_Manual">Manual</a>
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    <h1 itemprop="name"><a itemprop="url" href="http://www.elderscrolls.com/skyrim">Fallout 3</a></h1>
    <p>Play mode: <span itemprop="playMode"> SinglePlayer </span></p>
    <div itemprop="author" itemscope itemtype="http://schema.org/Organization">
        <p> Author<a itemprop="url" href="http://www.bethsoft.com/"><span itemprop="name">Bethesda Game Studios</span></a></p>
        <p>Founded in <span itemprop="foundingDate">1986</span></p>
        <P> Persons</p>
        <ul>
          <li>Founder: <span itemprop="founder">Christopher Weaver</span></li>
          <li itemprop="employee">Vlatko Andonov</li>
          <li itemprop="employee">Todd Howard</li>
          <li itemprop="employee">Ashley Cheng</li>
        </ul>
    </div>
     <p> Published by:<span itemprop="publisher">Bethesda Softworks</span>, <span itemprop="publisher">Ubisoft</span></p>
     <p>Genre: <span itemprop="genre">Action Role-playing game</span></p>
    <ul>
    <li itemprop="gamePlatform"> Microsoft Windows X </li>
    <li itemprop="gamePlatform"> Windows 7 </li>
    <li itemprop="gamePlatform"> Xbox 360 </li>
    <li itemprop="gamePlatform"> PlayStation 3 </li>
    <div ><h2>Items</h2>
      <div itemprop="gameItem" itemscope itemtype="http://schema.org/Thing">
        <link itemprop="url" href="http://fallout.wikia.com/wiki/Fallout_3_items"/>
        <p itemprop="description"> A dynamic facet of gameplay is that firearms wear out over time of use. As a weapon degenerates, its damage is reduced and it loses accuracy. However, worn out firearms of the same type can be combined to make more reliable and powerful weapons. Weapon schematics can also be found and used to create various devices such as the Rock-It Launcher that can fire various items such as lunchboxes and stuffed animals, or the bottlecap mine, made out of a Vault-Tec lunchbox, cherry bombs, sensor module and bottle caps. Along with equipping various weapons, the player can also utilize different armors and clothing that may have effects that can alter various skills</p>
      </div>
      <div>
        ...
      </div>
    </div>
    <div><h2>Skills&perks</h2>
      <b>Skills:</b>
      <div itemprop="characterAttribute" itemscope itemtype="http://schema.org/Thing"><b itemprop="name">Barter</b>
      <meta itemprop="alternateName" content="Skill">
        <p itemprop="description"> Proficiency at trading and haggling </p>
      </div>
      <div>
        ...
      </div>
    <b>Perks:</b>
    <div  itemprop="characterAttribute" itemscope itemtype="http://schema.org/Thing"><b itemprop="name">Black Widow/Lady Killer</b>
      <meta itemprop="alternateName" content="Perk">
        <p itemprop="description">+10% damage to the opposite sex, and unique dialogue options with certain characters</p>
      </div>
    </div>
    <div><h2>Locations</h2>
      <ul>
        <li itemprop="gameLocation">"Rivet City"</li>
        <li itemprop="gameLocation">"Megaton"</li>
        <li itemprop="gameLocation">"Canterbury Commons"</li>
        <li itemprop="gameLocation">"Big Town"</li>
        <li itemprop="gameLocation">"Arefu"</li>
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    </div>
    <a itemprop="gameTip" href="http://fallout.wikia.com/wiki/Fallout_3_Manual">Manual</a>
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    <p>Play mode: <span property="playMode"> SinglePlayer </span></p>
    <div property="author" typeof="Organization">
        <p> Author<a property="url" href="http://www.bethsoft.com/"><span property="name">Bethesda Game Studios</span></a></p>
        <p>Founded in <span property="foundingDate">1986</span></p>
        <P> Persons</p>
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          <li>Founder: <span property="founder">Christopher Weaver</span></li>
          <li property="employee">Vlatko Andonov</li>
          <li property="employee">Todd Howard</li>
          <li property="employee">Ashley Cheng</li>
        </ul>
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     <p> Published by:<span property="publisher">Bethesda Softworks</span>, <span property="publisher">Ubisoft</span></p>
     <p>Genre: <span property="genre">Action Role-playing game</span></p>
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    <li property="gamePlatform"> Windows 7 </li>
    <li property="gamePlatform"> Xbox 360 </li>
    <li property="gamePlatform"> PlayStation 3 </li>
    <div ><h2>Items</h2>
      <div property="gameItem" typeof="Thing">
        <link property="url" href="http://fallout.wikia.com/wiki/Fallout_3_items"/>
        <p property="description"> A dynamic facet of gameplay is that firearms wear out over time of use. As a weapon degenerates, its damage is reduced and it loses accuracy. However, worn out firearms of the same type can be combined to make more reliable and powerful weapons. Weapon schematics can also be found and used to create various devices such as the Rock-It Launcher that can fire various items such as lunchboxes and stuffed animals, or the bottlecap mine, made out of a Vault-Tec lunchbox, cherry bombs, sensor module and bottle caps. Along with equipping various weapons, the player can also utilize different armors and clothing that may have effects that can alter various skills</p>
      </div>
      <div>
        ...
      </div>
    </div>
    <div><h2>Skills&perks</h2>
      <b>Skills:</b>
      <div property="characterAttribute" typeof="Thing"><b property="name">Barter</b>
      <meta property="alternateName" content="Skill">
        <p property="description"> Proficiency at trading and haggling </p>
      </div>
      <div>
        ...
      </div>
    <b>Perks:</b>
    <div  property="characterAttribute" typeof="Thing"><b property="name">Black Widow/Lady Killer</b>
      <meta property="alternateName" content="Perk">
        <p property="description">+10% damage to the opposite sex, and unique dialogue options with certain characters</p>
      </div>
    </div>
    <div><h2>Locations</h2>
      <ul>
        <li property="gameLocation">"Rivet City"</li>
        <li property="gameLocation">"Megaton"</li>
        <li property="gameLocation">"Canterbury Commons"</li>
        <li property="gameLocation">"Big Town"</li>
        <li property="gameLocation">"Arefu"</li>
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    <a property="gameTip" href="http://fallout.wikia.com/wiki/Fallout_3_Manual">Manual</a>
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    <span>iOS</span>
    <img alt="Picture of monopoly board game." src="http://a3.mzstatic.com/us/r30/Purple/v4/56/85/9b/56859be5-c5fa-9cc2-9277-276891ad070e/screen568x568.jpeg"/>
    <span>MONOPOLY</span>
    by <span>Electronic Arts</span>
    <span>
    **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes from YOU and thousands of loyal MONOPOLY Facebook fans from 185 different countries, the CAT mover is now available to play with in this latest update as well as in the classic board game version of MONOPOLY!</span>
    <div>
      <span>4</span> stars -
      <span>33</span> reviews
    </div>
    <div>
      Price: <span>1</span> In Stock
     </div>
      Version:<span>1.2.50</span>
      Updated: 09.11.2013
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      Age<span>4</span>+
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    <span itemprop="name">MONOPOLY</span>
    by <span itemprop="author">Electronic Arts</span>
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    **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes from YOU and thousands of loyal MONOPOLY Facebook fans from 185 different countries, the CAT mover is now available to play with in this latest update as well as in the classic board game version of MONOPOLY!</span>
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    <span property="name">MONOPOLY</span>
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    <span property="description">
    **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes from YOU and thousands of loyal MONOPOLY Facebook fans from 185 different countries, the CAT mover is now available to play with in this latest update as well as in the classic board game version of MONOPOLY!</span>
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      <span property="ratingValue">4</span> stars -
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